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package cl.mechon.buchef.engine.component;

 
import cl.mechon.buchef.engine.Entity;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.state.StateBasedGame;
 
 
public abstract class RenderComponent extends Component {
 
    
    
    public RenderComponent(String id, Entity owner)
    {
        super(id,owner);
	this.id=id;
        
    }
    
    
 
    public abstract void render(GameContainer gc, StateBasedGame sb, Graphics gr);
}
